Unity. Physics.Linecast()

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๐ŸŒŸ Physics.Linecast()

Raycast์™€ ๋น„์Šทํ•˜๋‹ค. Raycast๋Š” ์›ํ•˜๋Š” ๋ฐฉํ–ฅ์œผ๋กœ ์„ ์„ ๊ธ‹์ง€๋งŒ, Linecast๋Š” ์‹œ์ž‘ ์ง€์ ๊ณผ ๋ ์ง€์ ์ด ๋ช…ํ™•ํ•˜๊ฒŒ ์žˆ์–ด์•ผ ์„ ์„ ๊ทธ์„ ์ˆ˜ ์žˆ๋‹ค.

๐ŸŒŸ ์‚ฌ์šฉ๋ฒ•

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Transform target;
    void Update() {
        if (Physics.Linecast(transform.position, target.position)) {
            Debug.Log ("blocked");
        }
    }
}

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