Unity. position๊ณผ localPostion

์ตœ๋Œ€ 1 ๋ถ„ ์†Œ์š”

๐ŸŒŸ position, localPostion

position์€ ํ˜„์žฌ ๊ฒŒ์ž„ ์˜ค๋ธŒ์ ํŠธ์˜ ์ ˆ๋Œ€์ ์ธ ์œ„์น˜๊ฐ’์„ ๋‚˜ํƒ€๋‚ธ๋‹ค. loalPosition์€ ๋ถ€๋ชจ๊ฐ€ ์žˆ์„ ๋•Œ, ๋ถ€๋ชจ์˜ ์œ„์น˜๋กœ๋ถ€ํ„ฐ ์ƒ๋Œ€์ ์ธ ์œ„์น˜๊ฐ’์„ ๋‚˜ํƒ€๋‚ธ๋‹ค.

๐ŸŒŸ ์‚ฌ์šฉ๋ฒ•

void Start() {
	transform.position = new Vector3(0, 0, 0);
	transform.localPosition = new Vector3(0, 0, 0);
}

์ฒซ ๋ฒˆ์งธ ์ฝ”๋“œ๋Š” ์›”๋“œ ์ƒ์˜ (0, 0, 0)๋กœ ์˜ค๋ธŒ์ ํŠธ๋ฅผ ๋ณด๋‚ด๊ณ , ๋‘ ๋ฒˆ์งธ ์ฝ”๋“œ๋Š” ๋ถ€๋ชจ ๊ฐ์ฒด ์†์—์„œ (0, 0, 0)๋กœ ์ด๋™ํ•œ๋‹ค. localPosition์€ ๋ถ€๋ชจ๊ฐ€ ์—†์œผ๋ฉด ์•Œ์•„์„œ ์›”๋“œ ์ƒ์˜ ์ขŒํ‘œ๋กœ ๋ณด๋‚ด์ฃผ๋‹ˆ ํ—ท๊ฐˆ๋ฆด ๋•Œ๋Š” localPosition ์“ฐ๊ธฐ!

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